Changelogs

Changelogs for the Hells Game Gaming Altis Life server can be found on this page and also on our forums.

Version 3.0.2
Released: 4 April 2014


 * [Added] Police can now manually put players on the wanted list for certain crimes.
 * [Changed] EMS heal & repair is no longer instant, blame my decision to code it at 3am.
 * [Changed] Starting money raised a little bit, and paychecks increased a little for non-donators just to balance things out a little.
 * [Fixed] Police and EMS vehicles were spawning sometimes without light bars, or back doors, that should now be fixed (EMS offroad currently doesn't have a lightbar on the top)
 * [Fixed] Shit you didn't even know about =P

Version 3.0.1
Released: 30/04/2014

Updated: 22 April 2014 25 April 2014  27 April 2014 30 April 2014

- Repair vehicles (100%) - Impound vehicles (100%) - Check Registration (100%) - Revive dead players (100%) - Heal Players (100%) - Flip Vehicles (100%)
 * [Added] EMS side (Independent)
 * [Added] Hellcat for Sergeant rank and above
 * [Added] Rebreather to cop side.
 * [Added] Ability to jump using space while running.

- To introduce our new EMS side, the respawn timer has been changed to 1 minute, after which you can choose to respawn, OR you can wait for EMS to arrive and revive you, an EMS revive is useful because you get to remain at the scene you "died" and in some cases, get to re-collect your belongings if they are still there. - If there is no EMS online, police have the option to impound vehicles as normal, if EMS is currently online, you must call EMS to do the impound.
 * [Changed] Police can not impound vehicles if there is EMS online
 * [Changed] Respawn timer increased to 1 minute
 * [Changed] Vehicles that de-spawn after being abandoned will now be returned to your garage instantly.
 * [Changed] It is no longer the police force's job to impound vehicles, it is EMS's responsibility.

- Car $1000 - Boat $750 - Air $1250
 * [Added] EMS get increased money for impounds. (100%)


 * [Changed] Maximum house limit set to 3
 * [Changed] Moved Kavala DMV to closer to car shop.
 * [Changed] Players can no longer holster primary weapons.
 * [Changed] EMS are the only players able to flip vehicles.


 * [Fixed] Transfer officers should now display locations correctly.
 * [Fixed] Your character will auto-sync more often. (You should still manually sync before disconnecting.)
 * [Fixed] Fishing Nets should now drop and catch fish correctly. *NEW*

- Until all bugs are fixed with it, it will be removed.
 * [Removed] Cruise Control

Version 2.8
Date: 6 April 2014


 * [Added] You can now mine salt using your scroll wheel while at Salt Mine (You still need a pickaxe)
 * [Added] New civilian cars
 * [Added] New Police vehicles
 * [Added] SOTG Uniform
 * [Added] Anti-hack


 * [Changed] Kavala Car shop has moved (Previous land owner never payed rent)
 * [Changed] Channel 7 News Helicopter price changed to 700k non-permenant.
 * [Changed] Turtle Selling system has been optimized.
 * [Changed] Federal Bank has been moved!
 * [Changed] Increased the amount of money in the federal reserve a little
 * [Changed] Starting cash set to normal amount again.


 * [Fixed] Various bug fixes
 * [Fixed] Attempting to use the Transfer officer as a civilian will no longer take money from you, however you still can't use the NPC as a civlian.


 * [Removed] Pushbikes

Known bugs

 * The Mclaren F1's don't like to be driven on grass. Avoid grass/dirt areas at all costs!

Version 2.6
Date: 28 March 2014


 * [Added] Rebel Area
 * [Added] New drug - Moonshine
 * [Added] Holster weapon using Shift + H
 * [Added] Donator Clothing store
 * [Added] Both Tempest trucks utilize the loading script.


 * [Fixed] Weapon boxes in houses catching fire randomly
 * [Fixed] Cops can now search civilians correctly again
 * [Fixed] Vehicles not saving on restarts if out of garage


 * [Changed] Civilians now spawn at a designated area in each town.
 * [Changed] Made a few adjustments to improve server performance

Version 2.0.1
Date: 23 March 2014


 * [Changed] Player inventory size set to 65, down from 70.
 * [Changed] The Garage spawn at the airfield should now spawn the vehicle a bit further out allowing you to move your air vehicles.
 * [Changed] Lock/Unlock sounds are now local. Meaning you are the only one that can hear the vehicle locking sounds. This was done to prevent lag.
 * [Changed] Pullover siren now moved to the siren key (F: Siren, Shift + F: Pullover siren)

Version 2.0
Date: 22 March 2014


 * [Added] HGG Custom clothing
 * [Added] Extra Vehicles
 * [Added] Extra Weapons
 * [Added] Mods that must be downloaded in order to play.
 * [Added] Officially introduced SOTG. Only specially trained officers will be allowed to join this group.
 * [Added] You can now use Processed Cocaine, Heroic, and Marijuana.
 * [Added] Standard Vest for civilians at Bruce's Outback Outfits.
 * [Added] Lock/Unlock sounds when locking and unlocking vehicles.
 * [Added] Increased donator paychecks a little.
 * [Added] Pull over siren for cops (Press H)
 * [Added] Ranks should be displayed beside a Police Officers name when close.
 * [Added] Channel 7 News Helicopter (Purchasable from Channel 7)
 * [Added] You can now switch weapons from primary to side-arm while moving (To enable Keybind Use Action 17, and 18 to your preference.)
 * [Added] Cruise Control


 * [Fixed] Pushing boats now work (Cannot do it while you are in the water, must be on shore)
 * [Fixed] Most NPC's that were in the ground or floating, are not anymore.


 * [Changed] Prices of various vehicles & weapons to balance out the new additions.
 * [Changed] Textures moved out of mission file to make mission file smaller.
 * [Changed] Various performance changes to increase overall server performance.
 * [Changed] All armed vehicles can no longer be bought permenantly. That goes for Civilians/Rebels AND Police.
 * [Changed] Garage prices: Land Vehicles = 10% of Civ purchase price. Air vehicles = 20k
 * [Changed] Garage Sell prices: Land vehicles = 20% of Civ purchase price. Air Vehicles = 50k